1.1 Full (831MB)
1.1 Update from 1.0 (181MB)
1.1 Server Files (1MB)
Launcher by kikyou2 (0.5MB)


Germany Celle 2013 v 1.1 Beta Files Released! 16:53 Saturday, April 6, 2013 by DeadEye
You can download these Files here

For Support visit our Forum our Teamspeak (voice.wasd.at)...

Germany Celle 2013 v1.1 Preview Post 20:31 Monday, March 25, 2013 by DeadEye
Franky and his team (WoP Psycho Dad, [ZFG] B3B | Dominik and myself) are working around the clock to bring you new features for Germany Celle 2013.
I tried those myself and I have to say they are astonishing. Ever had a problem finding Glass parts? Just...

Germany Celle 2013 now in play with six 08:22 Sunday, March 17, 2013 by DeadEye
For some weeks now we where anxious about the release in public accessible tools and since yesterday play with six is the first of them to make it available in his mod list.

Currently we are still waiting for the release in DayZCommander which...

DayZ Mod Version: 11:49 Wednesday, February 27, 2013 by DeadEye

* [UPDATED] - Fixed version issues.
* [UPDATED] - Updated Spanish String Tables
* [UPDATED] - Force save updated.

* [REMOVED] - New models by JoeysLucky22:
- (Soda)  Long's Island Iced Tea (Clayton)
- (Soda)  Dr. Wasteland (Dr....

DayZ Mod Version: 1.7.6 23:21 Monday, February 25, 2013 by DeadEye
* [NEW] - Added a 2 minute delay to new zeds spawning once MaxLocal zeds fall's below the acceptable level.
* [NEW] - Added new sfx for chopping wood.
* [NEW] - Started Update for Cherno intro. (map intro)
* [NEW] - Zed attraction, this will draw zeds to loiter closer to...

Server down 19:20 Thursday, February 14, 2013 by DeadEye
as you may have already discovered. We are already working on it.

DayZ Celle is now available in DayZCommand 13:15 Monday, February 11, 2013 by DeadEye
However, our server is not up to date yet! I have to look into int this evening, but it seems that the Celle Files for the Hive do not work, and we have to use the Chernarus Build.

Celle 1.7.5 Update 14:48 Friday, February 8, 2013 by DeadEye
Release will be tonight. We will upgrade our Testserver as soon as possible and we may will release the password. however many restarts are to be expected :P

News about Celle 1.7.5 13:41 Wednesday, February 6, 2013 by DeadEye
The current Autor of the Celle Port for DayZ on Bliss/Reality did wrote today:

"I had a stable test last night with V1.7.5 dayz code on the reality hive. So hopefully before the end of the week. "

So lets hope it all goes smooth and we will start tests as soon as...

DayZ Mod Version: 17:03 Monday, February 4, 2013 by DeadEye
* [NEW] Weapon - Sa58P_EP1. (Military)
* [NEW] Weapon - Sa58V_EP1. (Military)
* [NEW] Weapon - Sa58V_RCO_EP1. (MilitaryS)
* [NEW] Weapon - Sa58V_CCO_EP1. (MilitaryS)
* [NEW] Weapon - G36C. (HeliCrash)
* [NEW] Weapon - G36C_camo. (HeliCrash)

DayZ: Origins - Mod basierend auf Taviana 10:08 Wednesday, January 30, 2013 by DeadEye

Weapon List Changes 13:13 Thursday, January 24, 2013 by DeadEye
Weapons are now paged and can be sortet!

DayZ Statistics 02:36 Saturday, January 19, 2013 by DeadEye
New Features:
-  Limit output of Player list
-  Limit output of Weapon list
-  Player list sortable
-  Weapon list sortable

-  Some Players Stats did not show up

New Deathscreen in DayZ ? 10:30 Thursday, January 17, 2013 by DeadEye
Something like this could be possible: http://imgur.com/oGso6

Arma3 Developers are free! 22:07 Tuesday, January 15, 2013 by DeadEye
Arma3 Developers are free! Read more about it here

Kill the Superbandit! 00:57 Sunday, January 13, 2013 by DeadEye
Dayz Event for 12.-14.01.2013

As introduction for the Superbandit Skin which you receive if you are bad enough and because our Server is ranked 1st of alle Dayz-Celle Servers worldwide (by

And more news about the Standalone 21:18 Monday, January 7, 2013 by DeadEye
And the Infos are coming and coming :D
Read more about it here

Progress on the standalone 21:11 Monday, January 7, 2013 by DeadEye
There are some news about the DayZ Standalone Version.

You will be happy to know that many things are changeing aspecialy on parts of the UI and Models.

Read more about it here:

Illegal Weapons Check 12:03 Saturday, January 5, 2013 by DeadEye
We have improved the check for Illegal Weapons and you corrected the bug where the weapon will not be removed from you backpack if you have picked up an Illegal Weapon and put it there.
This would result in a kick every time you join the Server, because the Weapon still was in your backpack.

Rockets statement about changes of the Arma2 Engine and whats to come for 2013 13:18 Friday, January 4, 2013 by DeadEye
Read more about it over here at dayzmod.com/forum

DayZ+ in DayZ Commander 23:44 Thursday, January 3, 2013 by DeadEye
With DayZ Commander update there is now support for DayZ+ .
Download DayZ Commander from here

See more Infos about DayZ+ here over at

DayZ creator 'depressed' about development saga 12:03 Thursday, January 3, 2013 by DeadEye
Dean 'Rocket' Hall considered leaving industry in response to increased stress.

Read more about it here: www.develop-online.net

Community Change log 1.7.5 23:03 Wednesday, January 2, 2013 by DeadEye

Community Notes:
* V1.7.5